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[The Division Resurgence] – Tools Developer

Company Description

Ubisoft’s 19,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their dedication and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come.

Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. If you are excited about solving game-changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown!

Job Description

We are seeking an experienced Tool Developer to join our team.
The ideal candidate will be responsible for designing, developing, and maintaining tools that support various disciplines within the development team, including art, design, and programming.
This role requires strong technical expertise and a passion for creating efficient, user-friendly tools that streamline workflows and enhance productivity.
The Tool Developer will report to and work under the management of the Lead Developer.

Key Responsibilities

  • Design, develop, and maintain custom tools and pipelines to improve the efficiency and workflows of other teams, such as designers, artists, and developers.
  • Collaborate with cross-functional teams to identify bottlenecks in current workflows and develop solutions to address those needs.
  • Ensure that all tools are well-documented, user-friendly, and integrate seamlessly into the existing development pipeline.
  • Troubleshoot and resolve issues related to tools and pipelines, ensuring smooth operation across the team.
  • Stay up-to-date with industry trends and tool development best practices, and implement new technologies where appropriate.
  • Optimize tools for performance, scalability, and ease of use.
  • Provide technical support and guidance to team members on how to effectively use the tools.
  • Conduct regular code reviews and contribute to maintaining a high standard of code quality.
  • Report to and work under the guidance of the Technical Director, ensuring alignment with project goals and technical direction.

Qualifications

Relevant experience, skills and knowledge

  • Proven experience in tool development or similar roles, with expertise in creating custom tools and pipelines for game development or similar industries.
  • Strong programming skills in languages such as Python, C#, or C++.
  • Experience with game engines (e.g., Unreal Engine, Unity) and knowledge of their scripting and tool development environments.
  • Excellent problem-solving skills and the ability to address technical challenges across multiple teams.
  • Strong communication and collaboration skills, with the ability to work effectively with team members from different disciplines.
  • Ability to quickly learn and adapt to new tools and technologies.
  • Experience in creating artist- or designer-friendly tools is a plus.
  • Knowledge of mobile game development and online multiplayer systems is desirable.

Additional Information

Ubisoft's perks 

💰 Profit Sharing, yearly company saving plan. 25 paid time off + 12 additional paid days off. 50% of your Navigo pass is paid by the company, lunch vouchers (9€/day), healthcare for you and your family, and lots of Ubisoft additional perks. 
📍 Our brand new office is located in Saint Mandé, (Metro line 1, Saint Mandé station). Gym available in the building.

Additional information

  • Location: Saint-Mandé, France 
  • Duration of work: Full-time 
  • Remote or on-site: Flexible working organization to be discussed with the manager of the role, in accordance with the Ubisoft Work From Home policy - 3 days a week in our Saint-Mandé office. 

Ubisoft offers the same job opportunities to all, without any distinction of gender, ethnicity, religion, sexual orientation, social status, disability or age. Ubisoft ensures the development of an inclusive work environment which mirrors the diversity of our gamers community.

The position is attached to the International Headquarters in Paris.

Check out this guide to help you with your application, and learn about our actions to encourage more diversity and inclusion.

Average salary estimate

$65000 / YEARLY (est.)
min
max
$55000K
$75000K

If an employer mentions a salary or salary range on their job, we display it as an "Employer Estimate". If a job has no salary data, Rise displays an estimate if available.

What You Should Know About [The Division Resurgence] – Tools Developer, Ubisoft

At Ubisoft, we're on a thrilling quest to enrich players’ lives through unforgettable gaming experiences, and we're looking for a passionate Tools Developer to join our talented team in Paris, France. In this exciting role, you will be at the forefront of designing, developing, and maintaining innovative tools that streamline workflows for our art, design, and programming teams. Imagine crafting custom tools that help unleash creativity and efficiency – this position is your opportunity to make a real impact! Reporting directly to the Lead Developer, you’ll work collaboratively across various disciplines to identify workflow bottlenecks and create solutions that enhance productivity. Your knack for developing user-friendly tools is essential, as well as your ability to stay updated with industry trends and best practices. Additionally, you'll be responsible for ensuring the integration of these tools into our existing development pipeline, providing technical support to your teammates, and conducting regular code reviews. If you have a strong background in programming languages like Python, C#, or C++, and some experience with game engines like Unreal Engine or Unity, you’re well on your way to becoming a vital part of our team. Join us at Ubisoft, where your skills will help push the boundaries of entertainment and create memorable gaming worlds for players around the globe!

Frequently Asked Questions (FAQs) for [The Division Resurgence] – Tools Developer Role at Ubisoft
What are the responsibilities of a Tools Developer at Ubisoft?

As a Tools Developer at Ubisoft, you’ll be responsible for designing, developing, and maintaining tools that streamline workflows across various teams, such as art, design, and programming. You will collaborate with cross-functional teams to identify bottlenecks and implement efficient solutions. Documenting tools, resolving issues, optimizing for performance, and providing technical support are also key duties of this role.

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What qualifications are required for the Tools Developer position at Ubisoft?

To excel in the Tools Developer position at Ubisoft, candidates should have proven experience in tool development or similar roles, with strong programming skills in Python, C#, or C++. Familiarity with game engines like Unreal Engine or Unity is a significant asset. Additionally, exceptional problem-solving capabilities and strong communication skills are essential to collaborate effectively with diverse teams.

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What kind of projects would a Tools Developer at Ubisoft work on?

A Tools Developer at Ubisoft would work on a variety of projects aimed at improving the efficiency of game development. This includes creating custom tools for artists and designers, developing pipelines that facilitate smoother integration of assets, and addressing technical challenges that enhance the overall development workflow. Your contributions directly impact the creative process and the quality of the games we produce.

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How does Ubisoft support work-life balance for Tools Developers?

Ubisoft promotes a flexible working organization for Tools Developers, allowing for discussions about remote or on-site arrangements in line with their Work From Home policy. With 25 paid time off days plus additional paid days off, and various perks such as gym access and healthcare benefits, Ubisoft is dedicated to fostering a healthy work-life balance for all team members.

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What opportunities for growth exist for a Tools Developer at Ubisoft?

At Ubisoft, Tools Developers have ample opportunities for professional growth and development. You’ll be encouraged to stay current with industry trends and best practices, participate in code reviews, and obtain mentorship from experienced colleagues. Additionally, by collaborating across different teams, you will broaden your skill set and experience within the dynamic gaming industry.

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Common Interview Questions for [The Division Resurgence] – Tools Developer
Can you describe your experience with developing tools for game development?

When answering this question, highlight specific projects you've worked on where you developed tools that improved workflows or addressed challenges in game development. Be sure to discuss the technologies you used and the impact your tools had on the development process.

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How do you approach debugging and troubleshooting tools?

Discuss your systematic approach to debugging tools, including how you identify the root cause of issues and implement solutions. Share examples of challenges you've faced in past roles and how you resolved them to ensure smooth operations for the development team.

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What programming languages are you proficient in, and how have you applied them?

Mention specific programming languages such as Python, C#, or C++ that you're skilled in, and provide examples of how you've applied these languages to develop tools or improve workflows. Emphasize your ability to adapt and learn new technologies as required.

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How do you ensure user-friendliness in the tools you develop?

Explain your process for gathering user feedback during development to make tools more intuitive. Discuss how you prioritize documentation and user support to enhance the overall experience for your colleagues using those tools.

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Can you give an example of a time you collaborated with cross-functional teams?

Share a specific instance where you worked with teams from different disciplines, such as artists or designers, to identify workflow issues and develop effective solutions. Highlight the importance of communication and collaboration in achieving successful outcomes.

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What methods do you use to stay updated on industry trends in tool development?

Discuss your strategies for staying informed about the latest advancements in tool development and best practices, such as participating in online communities, attending conferences, or following relevant publications. This demonstrates your commitment to ongoing professional development.

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How do you prioritize your projects and tasks as a Tools Developer?

Describe your approach to project management, including how you determine priorities based on team needs and deadlines. Talk about any tools or techniques you use to keep track of tasks and ensure that projects are completed efficiently.

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What challenges have you faced in tool development, and how did you overcome them?

Reflect on specific challenges you've encountered in your previous roles, such as technical hurdles or team dynamics. Share how you addressed these challenges and what you learned from the experience to improve your future work.

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Can you explain your experience with game engines like Unreal or Unity?

Detail your experience working with game engines, specifying your familiarity with their scripting and tool development environments. Provide examples of how you have utilized these engines to create or enhance tools in previous projects.

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Why do you want to work for Ubisoft as a Tools Developer?

Express your enthusiasm for joining Ubisoft and how your passion for gaming aligns with the company's mission. Discuss specific aspects of Ubisoft's culture, projects, or values that resonate with you and motivate you to contribute as a Tools Developer.

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At Ubisoft, we are dedicated to enriching players' lives with original and memorable moments of play.

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Full-time, hybrid
DATE POSTED
April 4, 2025

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